

For instance, byte changed the behaviour of the Vulkan memory manager to prefer (instead of require) using device local memory (VRAM) for image memory, which ends up allowing up to 50% of shared memory (system RAM) to be used by the GPU. The Vulkan render also saw some important tweaks. This performance boost is mainly due to a tweak that combines vertex and transform feedback buffer bindings (instead of binding them individually). Not only that, but Yuzu can now run Tears of the Kingdom faster than before. Speaking of The Legend of Zelda: Tears of the Kingdom, this latest version of Yuzu fixes some particle corruption issues. Moreover, it has resolved the slow rain and snow particles in The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom. Going into more details, the team has fixed the vertex explosions affecting Pokemon Scarlet & Violet. According to the team, its latest version of Yuzu fixes graphical bugs and glitches in Zeda: Tears of the Kingdom, Pokemon Scarlet & Violet, Metroid Prime Remastered, and more. The team behind the Nintendo Switch emulator, Yuzu, revealed the changes, tweaks and improvements that it made to it last month.
